Tech: Unreal Engine, Visual Studio, C++
Escape the room by solving the puzzle experience.
Building Escape utilises Unreal's interiors, collision detection, trigger volumes and event queues.
This was the project outcome of the online Udemy course The Unreal Engine Developer Course - Learn C++ & Make Games by Ben Tristem & Sam Pattuzi.
1.13 demo of the final executable of Building Escape.
Exterior of play space.
Quad viewport of early trigger volume placement.
Door opening curve behaviour and sound implementation.
'Grabber.h' source code.
'Opendoor.cpp' source code.